Part 5: ASylum
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BGM: Agoraphobic Sloth
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There were rows upon rows of books. The bookshelves were completely filled to the brim. Here and there were a few little computers scattered around, but most importantly was the fact there were windows. Unfortunately, all the windows had metal plates bolted over them. We weren't getting those open any time soon.
There was one window which was uncovered, but when I looked through it, I saw a very bizarre sight. It was some kind of weird, small room. I assumed this was the scanner Smiley mentioned previously. So this was our exit, then... Not that I'd have been able to leave at that moment since going through there would've probably killed me if I tried.
Our search eventually also showed us there were a bunch of benches to relax or read books on and some tables and seats were off to the sides. And this place was rather big, at that.
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That would certainly come in handy; this place was decently big.
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BGM: Active Search
First, a look at the map of the room we're searching:
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There's a lot of stuff to look at, so I'm going to start with what looks like terminals on the right.
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He pushed a few buttons. Nothing happened, so he pushed some more. At some point, he stopped pushing buttons and started mashing his hand down against the machine.
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I abandoned the pursuit, choosing not to point out that he was causing a much bigger ruckus than I ever would've done.
Might as well check out the pillar and tables while we're at it.
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Next to it was some kind of painting. I didn't recognize what it was, just some kind of landscape. A few of those were disseminated around these parts.
I really wanted to sit down, but if I did, I knew Marco would make fun of me. Even worse, it would make our search go by so much slower. I decided to abandon that idea but if I ever had a reason, I'd definitely take it.
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Maybe the desk and tables at the back have something?
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While he thought about what I said, I slipped away unnoticed.
There was an area back there with a desk, a bin, some bookshelves and a chair. It was a little cozy but there wasn't enough space for anyone to really study there. Looking up, I saw there was a hole in the middle of the second floor, surrounded by more railings. Falling over would prove difficult, though that hole was a little silly too.
It would be what I'd expected out of a mansion or something, but this corner was far too small to constitute that.
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I couldn't get up there alone. There were no ladders tall enough in this room and unless we stacked enough books, which would take a year to do and be very dangerous to climb, we weren't getting up there.
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We've been poking around a lot, I wonder if Marco's found anything yet?
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I tried to avoid outright declining to get pizza even if my grimace was probably telling.
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He shrugged, not pursuing the topic any longer. It seemed like just as I'd dodged the topic of the pizza, he'd dodged the one about the future. We all had our fair share of worries.
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I shrugged in defense, truly having no retort to that. He was right.
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Marco looked pensive.
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I shook my head, knowing full well Jasmine had never gone there.
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We haven't found anything particularly useful still, but I want to finish looking at stuff on the ground floor first.
I saw Marco staring at a plant. That was pretty rude of him so I went over to tell him to stop doing that right this instant and learn some manners instead. However, when he came nearer, he lifted a hand as if to tell me to stop.
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Good to know Marco moonlights as a JRPG party member
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He snapped his fingers and his face lit up as if he'd discovered the secret to immortality or something as equally important.
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He looked at me like a sad little puppy as I chose to disregard his dumb joke, and then, after I gave him a pat on the shoulder to reassure him in this trying time, we split up again.
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Between us both, I definitely wasn't the buffoon.
All that's left is the trash can, and then we'll go upstairs to poke around there.
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He patted the top of a bin.
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It looks like there's something inside the trash for us, which means that is probably progress, so we should look upstairs first.
I ascended the stairs. On the second floor, there were about as many books as there were on the first floor. And yes, first floor, because it was first on the ground. I didn't live in England.
Actually...I was wrong about that. This wasn't the first floor, was it? We were underground. I took a moment to contemplate that idea. If we hadn't been underground, I would've been on the second floor, but since we were, I probably was on something like...
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He spoke to me from below.
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He shrugged in disbelief.
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While we're up here, we might as well look at that weird clock that has letters on it.
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Wow. Very helpful Simon. Thank you!
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Since I was up there already, I chose to check for anything special I could find in the bookshelves. There were just so many books, though! But there also were some empty spaces between them.
In one of them, I found a gold key. The handle was shaped like an eye.
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Done with the second floor, I walked back down the stairs.
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Time to root around in the garbage. For clues!
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I looked inside the bin. Who would hide anything inside a bin anyway? Wasn't that unsanitary? Smiley didn't know proper hygiene etiquette. After much consideration, I didn't either, since I assumed there would be something inside the bin. I tried moving it but it was strongly bolted to the floor, preventing me from doing so.
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He produced a book out of nowhere. I repulsively grimaced at that.
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The MTS stood for the Montreal Transport Society, which was the company that regulated everything related to the metro from the trains, to the tickets, to the staff. I thought Smiley might've been a member of that staff, now that Marco brought it up. If he wasn't, how did he manage to do all this?
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I had to look for somewhere suitable to read this.
Like those desks over there!
I opened the book after I sat down. While open, it became clear that this book had nothing in it except a large compartment void of pages cut out in the middle of it all.
This is where a puzzle was in the original version. I'll be posting what was in the book at the end of this update, if you want to try and solve it yourself.
A golden lock guarded that compartment which I soon made quick work of by using the key with the eye handle.
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Inside the compartment was... another key, but this time it was black and the tiny handle was shaped like a clock. It was actually really, really tiny too.
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Inside the compartment were some instructions for the key: My spot is at the end, after every other. As the milliseconds add up to hours, line me.
This is everything needed to solve the puzzle, so I figured I'd mention that now, in case you wanted to try to do so yourself before you keep reading to where Marco and Simon solve it. However, since you can't really zoom in on anything, I went ahead and made a copy of the thing needed to solve the puzzle from the original room art.
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I felt like I was really close to solving this room. I figured the key I'd found which looked like a clock would be used on the clock itself. Standing before it, I pushed it inside the middle bits regulating the hands. They could move!
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Looking at the clock and what letters were on it, I realized what was weird.
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Marco sprung up next to me, having overheard what I'd been solving.
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I twisted the winding key to work the hands over and once they were aligned to make the word LAST, the clock opened. Behind, in the wall was a safe that seemed a bit cold to the touch.
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He swiped one and I took the other. I didn't trust the sandwiches because this seemed really strange but... since Marco was biting into his own and didn't fall dead, I figured there may not have been any problem with them. I just couldn't understand... why?
A few minutes passed while we ate our sandwiches. Marco was looking at his half-eaten sandwich. Something struck him and he pointed at it.
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He took a few seconds to do that, finishing up the bite he was chewing. I shook my head in complete derision. What he wanted to say was apparently so important he'd risked not being understood.
BGM: Ascertaining Speech
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He poked my stomach. I pulled away a little to avoid his finger but he'd already poked me.
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In the interest of transparency, there was a really tasteless 'bad touch' joke that was here that I've elected to cut because fuuuuuuck thaaaaaat
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BGM: Ambient Strain
Even though we were done exploring this place, evidenced by the fact we had the password to escape, I felt as though we had yet to see one of the locations. Back out into the hallway, a locked door barred my progress. It quickly came open with the password that we found. Inside was a stranger room.
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And that hallway also had a strange blue glow on the walls, ceiling and floor.
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Since we were on a bit of a schedule with the other groups also most likely finishing their exploration, I decided against looking at things more closely here for the time being.
BGM: Agoraphobic Sloth
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Marco didn't seem like the adventurous type today so he wordlessly agreed to leave that alone for now.
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I waited for him to continue on that thought but he simply shrugged.
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While I gave him some sass, I moved downstairs followed by him. He grumbled some sort of retort, but I knew that he had nothing to strike back with.
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He probably wouldn't want whatever he's trying to make us do take forever. The train arrived just as I'd guessed, and we boarded it momentarily. As we stepped in, I caught myself wondering exactly what the purpose behind this was.
BGM: Silence
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Why did Smiley even make us do this? Why lock the doors? What exactly did we do here? We certainly hadn't accomplished a great thing. All we did was make a tablet boot up. Then we were fed the answer.
BGM: Agoraphobic Sloth
Finally, we arrived at the station the old man and the strange girl had disembarked at.
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A and E entered the train, with the old man carefully leading the girl by the hand. He gave us a smile when he entered, patiently waiting until the girl was inside too before speaking to us.
BGM: Silence
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I remained quiet, content with following the movement of the train as it went towards the midpoint station. I was wondering about what we'd find up there, once we'd get the doors unlocked. We had found a library, but what did the others find?
BGM: Agoraphobic Sloth
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When Marco called me over, I realized that was the case. If we didn't head out promptly, the train would leave without us. Quickly, we stepped outside.
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Here is the original library puzzle, found inside a book. I'll post the answer at the end of a future update.
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